Players
Last updated
Last updated
Allows a player to be created without having gone through registration, enabling a frictionless first time user experience including asset ownership.
Identifier for the environment that this request should interact with
A unique identifier for the request. If the request is repeated with the same idempotency key, the response will be the same as the first request. Recommend using a UUID or ULID
{"id":"9779f02d-5193-4ab1-ae15-f18e091f38e1","type":"guest"}
Success
Retrieve a single player by their id.
Identifier for the environment that this request should interact with
{"id":"9779f02d-5193-4ab1-ae15-f18e091f38e1","type":"guest"}
Retrieves a list of items owned by a given player.
Identifier for the environment that this request should interact with
Success
Enables player linking functionality that's typical in mobile games where guest players who've earned progress and potentially even purchased assets want to centralize their assets on a registered player. Linking a guest player to a registered player will bulk transfer all assets from the guest player's wallet to the registered player's wallet. The mergedFrom field is set on the guest player for traceability. If a registered player already existed, the registered player record will be marked deleted and the mergedAt field updated. The guest player will also receive the mergedAt timestamp and will continue to function normally. A player can only be involved in a merge once.
The identifier of the guest player to be merged.
Identifier for the environment that this request should interact with
A unique identifier for the request. If the request is repeated with the same idempotency key, the response will be the same as the first request. Recommend using a UUID or ULID
bearer token for the registered mythical player
{"id":"9779f02d-5193-4ab1-ae15-f18e091f38e1","type":"guest"}